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Joshua Briley Design systems & UI engineer

Design systems
people can
build on.

I build accessible components and product interfaces, with the care that makes them easier to use, ship, and maintain.

Joshua Briley, smiling in a navy suit in front of a bookshelf
Joshua BrileyBased in Connecticut

Currently at Travelers

Building the design system used by roughly 3,500 engineers and designers.

More about me

Selected work.

Shared foundations and the products built on them. Here’s what I contributed and why it mattered.

Rudiment UI project board showing tasks organized into four sprint columns

Personal project · React component library

Rudiment UI

A component library with its decisions documented.

Accessible React components, a three-tier token system, and a companion guide. Explore the architecture, try the Storybook examples, and inspect the implementation.

My role
Author and engineer

13 chaptersexplaining the architecture

Explore the library
IVFCRYO shipment detail interface design showing shipment status and readiness information

Client work · Fertility logistics

IVFCRYO

Getting five parties ready before a shipment moves.

A shared workflow for patients and staff shipping fertility specimens between clinics. I owned design and front end, and partnered with engineers on the backend.

My role
Product design and front end

75% fewersupport calls after launch

Read the case study
Logatot Voiceboard interface design showing children and their daily care records

Product work · Home child care

Logatot

Less paperwork. More time with the actual children.

A voice-controlled platform for recording meals, naps, and attendance during the day. I led front-end work on a three-developer team, from interaction design to reusable components.

My role
Lead front end and interaction design

2+ hourssaved daily, reported by one provider

Read the case study
Explore all work

Good UI takes
teamwork.

Twenty-plus years in production UI have taught me to care about the people on both sides of a component.

The button is usually the easy part.

Components teams can depend on

Clear APIs, accessible defaults, and documentation that helps engineers use the system. My current work at Travelers brings those pieces together across Stencil Web Components, Storybook, and Figma.

See my systems experience

Design decisions that survive the handoff

I work through the loading states, form errors, and recovery paths with designers and engineers. The case studies show the alternatives, what I owned, and what I would improve.

Follow a design decision

Implementation you can inspect

Rudiment UI puts my approach to tokens, component behavior, and documentation in public. The guide explains the tradeoffs; the Storybook lets you try the result.

Explore Rudiment UI

Your UI has a lot
of people to please.

Users, designers, engineers. I help teams build shared interfaces that work for all three.

Talk about your team