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8 Best Practices Articles

  • A developer working on a design system.

    Build or Buy: Making the Right Choice for Your Design System

    Deciding whether to build a design system in-house or buy a commercial solution is a critical choice. Here's how to evaluate your options and make the best decision for your team.

    Build or Buy: Making the Right Choice for Your Design System
  • A developer working on a design system.

    What is a design system audit?

    A design system audit identifies inconsistencies, accessibility gaps, and structural problems in your component library before they become expensive. Here's what one covers and why teams commission them.

    What is a design system audit?
  • A developer working on a design system.

    Everything you need to know about design tokens

    Design tokens are the foundation of any scalable design system. This guide explains what they are, how they work, how to name and structure them, and how to use them across Figma and code.

    Everything you need to know about design tokens
  • Designer and developers collaborating on a Figma file.

    How to improve your Figma-to-code workflow

    Figma-to-code handoff breaks down in predictable ways. This article explains why, and gives practical steps for designers and developers to fix it together.

    How to improve your Figma-to-code workflow
  • A designer and two developers working on a design system.

    What your component library actually needs

    What a component library needs varies significantly depending on your rendering model. This guide covers the bare essentials for server-rendered monoliths, client-rendered frameworks, and hybrid frameworks.

    What your component library actually needs
  • Developer looking at a computer screen with a haunted expression, surrounded by ghostly code snippets.

    Learning to Live with the Ghosts in Your Codebase

    A lighthearted look at legacy code, why we don't just <em>fix it</em>, and how to survive the haunted hallways of old decisions with a bit of grace.

    Learning to Live with the Ghosts in Your Codebase
  • UX Engineer working on things that nobody sees.

    Invisible Work: Why the Stuff Nobody Sees Matters the Most

    Stories about the quiet fixes and invisible work that make products better, even if no one notices.

    Invisible Work: Why the Stuff Nobody Sees Matters the Most
  • A JavaScript developer and a carpenter sharing tools.

    Front-End Developers and Their Tools: It's the Craft, Not the Brand

    Your framework is just a tool. What makes front-end developers effective is a strong grasp of HTML, CSS, and JavaScript, not which tool they've used most.

    Front-End Developers and Their Tools: It's the Craft, Not the Brand
© 2026 Briley Creative · Joshua Briley, DBA