B.S. Biology
Troy University
Built analytical and technical-writing habits through research-based projects.
Résumé · Joshua Briley
Product design engineer with 20+ years taking products from an unclear problem to a shipped, accessible product. I work out what users actually need, design the flow, and build it myself, in settings from a child-care platform to a design system used by roughly 3,500 engineers and designers.
Updated October 2026
The same three things in every role below, whatever the industry.
01
Use analytics, experiments, and time with real users to decide what's worth building, then cut scope to the useful path.
02
Prototype, validate, and ship directly in product codebases, so design decisions are tested in working software instead of static handoffs.
03
Accessibility, performance, language parity, and recoverable flows, treated as part of the product rather than a final pass.
Different industries, the same job: figure out the right problem, then design and build the answer.
2025 – Present
Software Engineer II, Design System
Tools and context: Stencil Web Components · React
Gave roughly 3,500 engineers and designers across the organization one accessible component set to build against, cutting duplicate UI work.
2023 – 2024
Senior UX/UI Developer
Tools and context: Rails · ViewComponents
Moved documentation from evening paperwork to hands-free capture during the day; one provider reported saving more than two hours daily.
2022 – 2023
Senior Software Engineer (UI)
Tools and context: React · Next.js
Moved consumer-facing experiences off a legacy Rails platform onto documented React and Next.js components the team could reuse.
2018 – 2022
Principal Design Engineer
Tools and context: Vue.js · Nuxt.js
Focused the roadmap on the screens underwriters and agents used most, based on Segment and Heap data from the portals.
2016 – 2018
Lead UI Developer
Tools and context: UI Systems
Sped up development while improving consistency, accessibility, SEO, and performance across digital properties with a scalable UI utility system.
2010 – 2025
Freelance UI Designer/Developer
Tools and context: Contract
Cut IVFCRYO's support calls 75% and shipping errors 55% with recoverable, accessible flows for high-stakes fertility logistics.
The tools and disciplines behind shared components, accessible interfaces, and product workflows.
Framing workflows, then working through interaction states, prototypes, and accessibility behavior with product, design, and engineering.
Follow a design decisionAnalytics, experimentation, and performance checks to identify friction and evaluate changes to an interface.
My deepest current systems work is in Stencil Web Components and Storybook. My broader toolkit spans markup, styling, and product UI frameworks.
Shared components, tokens, documentation, and the tests and tooling that support their use across product teams.
Inspect a component libraryBackend and deployment tools used to support product interfaces and working prototypes.
A foundation in science, with continued study in product design and accessibility.
Troy University
Built analytical and technical-writing habits through research-based projects.
Source: https://joshuabriley.com/resume/